Finally got around to making some Flash files that demonstrate the pipwerks SCORM ActionScript classes. I’ve created examples for both AS2 and AS3. You can get them here.
Both of these examples have been successfully tested using the latest ADL test suites for SCORM 1.2 and 2004.
Understanding that we should be using standards and best practices throughout e-learning development, the question becomes “what standards and best practices should we follow?”
Here’s my attempt at outlining some basics.
I’m 100% positive I’ve missed a few things, and I’m pretty sure not everyone will agree with my statements. Why not join in and add your two cents?
I’m proposing we create a community-defined set of simplified e-learning development standards that can be viewed more as ‘rules of thumb’ than law.
Today Rapid Intake announced a new service named Unison. Out of curiosity, I perused the Rapid Intake site to read more about Unison. […] I certainly don’t mean to beat up on whoever designed their site, but as a company whose business is publishing web-based documents, this website gives me zero confidence in the quality of their product.
I just saw something interesting I thought I’d pass along. In the new HTML 5 proposal, the strong element is being modified to represent “importance rather than strong emphasis.” The WHATWG gives the following example: <strong>Warning.</strong> This dungeon is dangerous. <strong>Avoid the ducks.</strong> Take any gold you find. <strong><strong>Do not take any of the diamonds</strong>, they are explosive and <strong>will destroy anything within ten meters.</strong></strong> You have been warned. The b element is supposed to represent “a span of text to be stylistically offset from the normal prose without conveying any extra importance, such as key words in a document …
Buckle your seatbelts, you may not like this statement: Most e-learning tools do not promote the creation of effective courses, do not promote web standards, and do not promote accessibility; they merely make cookie-cutter course development easier for technically inexperienced course developers.
There, I’ve said it. Please don’t hate me.