A quickie post about FlashCamp and Flash CS4
This question came in via email. I figured I would post it (keeping the author anonymous) because these are very common questions, and maybe this post can help other people out. I also want to give others the opportunity to throw in their 2 cents! 🙂
Here’s a quick tutorial for adding basic SCORM functionality to an existing Flash file. This tutorial aims to demonstrate just how easy it can be to add SCORM functionality to an existing Flash movie.
Please note that this tutorial uses ActionScript 3 and SCORM 1.2, but the same principles apply for ActionScript 2 and SCORM 2004.
A few people have contacted me to let me know the ZIP file for the SCORM ActionScript 3 example was missing the FLA file. Whoopsies! I’ve added the source files back to the FLA. You can download it from the downloads page. Thanks to everyone for letting me know. I usually work on this stuff at night after I get home from work, so sometimes I get sleepy and mix my files up. 🙂
A few months ago I wrote about the dilemma of trying to load Captivate SWFs into an ActionScript 3-based parent SWF.
I present to you the ActionScript 3 class LegacyCaptivateLoader. This class utilizes ExternalInterface and a proxy SWF to facilitate sending commands to and querying data from an ActionScript 2-based Captivate SWF.
Being an idealist, I eagerly bought into what was being covered in grad school. I believed (and still do, to a point) that every project should follow ADDIE or a similar model. C’mon, it makes sense, doesn’t it? The line in the sand had been drawn: skip these principles at your own peril. Now that I’ve spent a few years working full-time as an instructional designer-slash-e-learning developer, I’ve learned first-hand that the instructional design ideals taught in grad school are quickly thrown out the window when you get a “real” job.