pipwerks

FlashCamp and Flash CS4

I attended FlashCamp this weekend (except Sunday) at Adobe’s San Francisco offices. It was really cool of Adobe to create a free event filled with tons of goodies, great food (including free beer), free massages(!) and even free licenses for Flash CS4! I admit I think I ate too

Choosing a specific technology for your e-learning courseware

This question came in via email. I figured I would post it (keeping the author anonymous) because these are very common questions, and maybe this post can help other people out. I also want to give others the opportunity to throw in their 2 cents! The question(s): I am

How to add basic SCORM code to a Flash movie

Update 10/2011: The Planets example has been updated (almost completely rewritten) and no longer strictly adheres to the steps and screenshots in this tutorial. The general concepts are the same, but the project files have been substantially refined. To prevent confusion about which files to use, I have removed

LegacyCaptivateLoader: Dealing with pre-existing scripts in your Captivate SWF

Many of us use a Flash-based course interface (a.k.a. ‘player’) to load Captivate SWFs and other content. A well-known stumbling block for this kind of ‘loaded SWF’ approach has been Captivate’s lack of ActionScript support — Captivate won’t allow a user to add a simple line of

New: LegacyCaptivateLoader class

A few months ago I wrote about the dilemma of trying to load Captivate SWFs into an ActionScript 3-based parent SWF. Dilemma solved! I present to you the ActionScript 3 class LegacyCaptivateLoader. This class utilizes ExternalInterface and a proxy SWF to facilitate sending commands to and querying data from an

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